"One day, upon finding a strange book in the attic of your missing aunt's home, you're whisked away to a magical new land of witches, fairies, and enchantments! Learn spells, brew potions, and solve mysteries to find your aunt and make your family whole again."
My Aunt, The Witch is a one-woman, self-published visual novel - written, programmed, designed, and illustrated by Ariana Claire Isbell. Below are select assets from production. Release slated for Winter 2023.
Working with Alexander Brazie of Blizzard, Riot, and Moon Studios, David Abecassis of Riot, and David Black from Bit Reactor,
Ariana worked as the Principal 2D Character Artist for proof-of-concept video game "Raid Knight." Responsible for creation of background element, character designs, rigging, and animations using SPINE.
Wizard
Healer
Tank
Knight
With Alexander Brazie and Alex Yee of "Arcane" fame, Ariana worked as a Narrative Designer on proof-of-concept video game, "Atomech." Through constructed dialogue and script development, Ariana developed characterization and relationships between the four main protagonist characters to define their interaction style.
Created art assets including the logo for iO School INC.'s mobile game "Pack-And-Go!", an educational children's math game designed to fulfill Common Core 1st Grade math requirements.
Hired by Coastline Community College's Emmy Award winning Office of Learning and Instructional Technology, Ariana worked as a 3D Artist to create a 3D model of a platform engine to be used in a training interactive game used to train the Long Beach Fire Department in Maritime Firefighting scenarios.